Size It Up User Guide

www.leadingstep.com

Copyright © 2005 Leading Step, Inc.
All Rights Reserved

  

Contents

   Size It Up Overview
   Getting Started
   Game Controls
   Arrows Game
   Bricks Game
   Numbers Games
   Player Totals
   Trial Period and Registration
   Installation
   Thanks and Suggestions
   Licensing

Size It Up Overview

Welcome to Size It Up!

Learning to identify and compare numbers is fun with three different games found in Size It Up. Whether you're learning whole numbers, decimals, fractions, mixed numbers, negative numbers, or even operations like addition and subtraction or multiplication and division, you'll find plenty of opportunities to sharpen your skills and have fun doing it!

First, the Arrows game helps you learn to compare the size of numbers as you work to put them in order from smallest to largest. New numbers appear and your goal is to shoot them into the right place in line depending on their size. Choose a particular type of number to focus on, such as whole numbers in a specified range or decimals, or choose several types of numbers and let Size It Up select one at random for each round. See how many rounds you can complete as you place more numbers in each round in less time.

The second game, Bricks, helps you learn to identify numbers based on various commands. You may be asked to select the smallest or the largest number, a number that falls within a given range, a number with a given digit in a specified place value, or any of a variety of other commands. Your goal is to clear levels of bricks by using each of the answers on the bricks to correctly match the commands. Be careful, though, because if you choose an answer incorrectly, that level gets blocked and can't be cleared. Race against the clock to clear an increasing number of levels in each round and continue on to the next.

Finally, the Numbers game presents a number using various notations and you come up with the numeric version of the number. For example, Size It Up may give you the written form of the number or the expanded notation in straight or random order. Practice whole numbers up to the millions, or include up to three decimal places as you learn to identify the right numeric values.

Getting Started

To start the Size It Up application, tap on the Size It Up icon from the Applications Launcher. This will display the Size It Up main screen as shown here.

On this screen, you can select one of the three types of games - Arrows, Bricks, or Numbers - or you can select the Controls or the Help list.

You can also access the main application menus. These will allow you to do things like enter your registration code, beam the application to another device, or view the player totals. To access the menus, tap on the menu icon or tap on the Size It Up title bar at the top of the screen.


Game Controls

The Controls screen, like the one shown here, allows you to select which types of numbers you want to work with and the range of those numbers.

You can choose to work with whole numbers from the hundreds up to the millions. The range is defined by selecting the maximum number number that should be included, from 999 up to 999,999,999. This option can also be set to 'None' to indicate that whole numbers should not be selected.

Decimal values are chosen by selecting either common decimal values or one place, two place, or three place values. Fraction values are chosen by selecting common fractions, or fractions with denominators in the range 2-10, or 2-20 and 100. The common values for both decimals and fractions include the halves, thirds, fourths, fifths, sixths, eighths, and tenths values. Both the decimals and fractions options can also be set to 'None' to specify that they should not be selected.

The negative numbers option will apply to any of the other number types selected. If selected, any of the ranges selected for the numbers will include negative numbers in that same range.

In order to select the mixed numbers option, you must have already selected a whole number range and a decimal and/or fraction range. Mixed numbers will be created using whole numbers and decimals or fractions as selected. If you want to specifically focus on mixed numbers and not use whole numbers, decimals, or fractions alone, check the Only box next to the mixed numbers option and only mixed numbers will be used.

Finally, to use operations in the Arrows or Bricks games, you can select the Add/Subtract option or the Multiply/Divide option. The Adv (advanced) options apply to the Bricks game only. If selected, the bricks commands will include some more advanced, algebraic type equations.

Arrows Game

The goal of the Arrows game is to compare and order numbers from the smallest to the largest. The numbers on the right side of the screen are ordered from the smallest on the top to the largest on the bottom. New numbers appear on the left with an arrow on the side and your goal is to shoot the arrow into the correct place in line according to where the new number should go.

To place a new value in line, you shoot the arrow into the gap between the numbers, or before or after the first or last number. You can position the new number by dragging it up or down and you can also move the line of numbers using the scroll arrows at the bottom of the screen. Once the arrow is lined up to the position you want it, tap lightly on the number to fire the arrow.

If the arrow fits into the correct gap according to its size, the number will be added to the line and a new number will appear to be placed next. If you miss the gap, you'll see a 'Missed!' indication and again, a new number will appear. If, however, the arrow fits into a gap, but is in an incorrect spot, you will see a 'Wrong Spot' indication and the line at the top of the screen will show you why that wasn't the right location.

With each round, you must place an increasing number of new items into the line correctly in a decreasing amount of time. The number of items and time allowed for each round is specified before the round begins. Once the round starts, the number of items remaining to be placed is displayed by the tokens at the bottom left of the screen and the time remaining is indicated by the color bar at the top right. If the time expires before you've placed all the items, the round times out and the game is over. If you need to pause or stop the game, you can use the menu items by tapping on the menu icon or tapping on the Arrows title bar at the top of the screen.

The clock continues to run while you line up new items and shoot the arrows. If, however, you place an item into the wrong position, the clock stops while the information is displayed at the top showing why the position was incorrect. This means you can take as long as you need to figure out why the position wasn't correct and only continue when you're ready. Once you tap the Next button at the bottom of the screen, a new number will appear and the clock will continue.

Size It Up will select a different number type for each round from among those specified by the controls. For most of the types, the numbers are simply ranked by their size. However, if either the Add/Subtract or Multiply/Divide options are selected, you must determine the value of the expression and then place the expression into the line according to that value.

As an example, consider the screen to the right. The new expression, 11 + 7, has a value of 18. Since 10 + 7 equals 17, and 10 + 9 equals 19, this new expression should be placed between these two expressions. When operations are used, all of the expressions in a round may use the same operation (e.g., addition) or may combine operations. Addition and subtraction may be used together, or multiplication and division may be used together, but these two groups will not be combined.

Bricks Game

The Bricks game helps you learn to compare numbers and identify them based on a variety of different commands, appropriate based on the type of numbers. As each round begins, you'll have six levels of bricks with a number or expression on each one. At the top, you'll see one command at a time and your goal is to select a brick that has an answer that matches the command.

When you tap on a brick, if the number correctly matches the current command, the brick will turn multi-colored and a new command will be displayed. If, however, the brick you select does not correctly match the command, an X will be drawn across the brick and that level becomes blocked. Some commands have only one correct answer (e.g., "Select the smallest value below."), while others may have multiple correct answers (e.g., "Select a value below that has an 8 in the thousands place.").

When all of the bricks on a level have been selected correctly, that level will disappear and a new level will appear on top. Your goal is to clear the specified number of levels for each round in the specified amount of time. Be careful because once a brick is selected incorrectly, that level becomes blocked and can't be cleared, even if the other bricks on that level are answered correctly.

As with the Arrows game, the time remaining in the round is shown by the color bar in the top right corner. The number of levels remaining to be cleared is indicated by the tokens on the left underneath the current command. Each round requires one more level in less time, so you'll need to be quick to get through them all!

If you select an answer incorrectly, the reason that it doesn't match the command will be displayed at the top. The timer stops while this is being displayed, so you can take as much time as you need to understand why it wasn't right. When you tap on the Next button, the next command will be displayed and the timer will start again.

For each round, Size It Up chooses a particular type of number to use based on the selected controls. If only one type is selected, each round will use this same type, but if multiple types are selected, Size It Up will choose one at random. Each round ends when either the set number of levels have been cleared successfully, or when the timer expires or all levels become blocked.

Depending on the types of numbers used for a round, the Bricks game includes commands such as: the smallest or largest value; the smallest or largest odd or even value; the smallest or largest positive or negative value; numbers with specified digits in particular place values, including decimal places if appropriate; numbers that are smaller or larger than a given value; the smallest number greater than a given value; the largest number smaller than a given value; numbers that fall within a given range; fractions with a given value in the numerator; or fractions with a given value in the denominator.

When a bricks round uses operations, either addition and subtraction, or multiplication and division, the commands are given in the form of an equation. Size It Up may give you and expression and you need to find the brick that has the correct answer, or it may give you an answer and you have to find a brick that has an expression that equals that value.

Many times the equations for the operations include an equals sign. In these cases, you have to find the exact answer that completes the equation. Other times the equation may contain a less than or greater than sign (e.g., "7 * 8 < ____"). For these equations, you can select any number or expression that will make the equation true.

If the advanced option is selected under the controls for the operations, more advanced equation commands will be used in addition to the basic ones. These equations include algebraic type expressions. For example, you may be asked to find a missing operand in an expression (e.g., "4 * ____ = 36") or find an expression that can replace an operand (e.g., "7 + 8 = 7 + (____)", where the answer brick contains the expression "3 + 5"). You may also be asked to find one equation that is equivalent to another (e.g., "55/11 = 50/10").

Numbers Game

With the Numbers game, your goal is to identify the numeric equivalent of a value that is specified using a different notation such as the written form of a number or the expanded notation.

Before the game starts, you select which variation of the game you would like to play. Digit Scramble will show you the digits of the number in a scrambled form and you put them in the correct order. Fill in the Blanks shows you how many digits there are, but you have to fill them in. And What's My Number? simply gives you a blank line and you have to create the number completely on your own. Each of these games allows you to ask for a hint at any time to help you figure out the number. Or you can play a fourth game, No Hints, where you're completely on your own to figure out the number.

In addition to choosing which version of Numbers you'd like to play, you also select how many questions you would like and the notations to use. You can choose to use the written form of the numbers, or the expanded or group notations. The expanded notation adds the numbers by their place values as in "1,000 + 300 + 80 + 7" and the group notation identifies the numbers by their groups as in "1 thousand + 3 hundreds + 8 tens + 7 units". For both the expanded and group notations, you can choose to display the number in straight order according to the place values, or in random order as in "80 + 1,000 + 7 + 300".

Once you've decided which options you'd like to use, tap on the OK button and the game starts. The notation for a number will be displayed at the top and your goal is to enter the corresponding numeric version of the number. You can enter the numbers using the keypad on the screen or using graffiti characters. If you get stuck and need a hint, tap on the Give Me A Hint button and SizeItUp will fill in the next digit for you.

When you think you have the correct number, tap the Check My Answer button and you'll see if your answer is correct or not. Your answer will be displayed along with the correct one so if it isn't correct, you can see what was wrong. When you're ready, tap the Continue button and the notation for the next number will be displayed, until the requested number of notations have been displayed.

Player Totals

Recording Totals

Whenever you complete one of the games, Size It Up allows you to select a player name and will store the totals for that player. This helps you to see how you're doing with each type of game and the different types of numbers.

To enter a new player, tap the New Player button and enter the new name. Or, if the correct player name has already been entered, simply choose the name from the player list. Totals can be tracked for up to eight players at a time. You can remove players if you need to, but removing a player will delete all of the totals stored for that person, so make sure you really want to before you do.

Viewing Player Totals

You can view player totals using the Player Totals menu from the main screen. This will display the Player Total Options screen. Select the player you'd like to see totals for and which type of game, and then tap the Display button. For the Bricks game, you have two options. You can view the totals according to the type of numbers that were used or according to the type of commands that were used.

For each game type, you'll see the number of right and wrong answers for each category and range along with the percentage correct. For categories that haven't been used, you'll simply see zeroes. Answers for negative numbers are tracked separately, so you'll also be able to see how you're doing with negative numbers in the various categories.

For the Bricks Commands totals, you'll see how you did in matching each type of command. Some of the commands are used with more than one category type. For example, the command to select the smallest value applies to all of the categories except the operations. Other commands apply to only certain categories. For example, the commands to select the smallest or largest odd or even values apply only to the whole number categories.

Each set of totals includes multiple screens to display the various categories. Use the left and right arrows to move between the screens, and tap the Done button when finished. This returns you to the Player Totals Options screen so you can display totals for a different player or different game. Tap Done again from the Player Totals Options screen to return to the main screen.

Trial Period and Registration

The trial period for the Size It Up application lasts for 15 days, beginning when you first install the application on your device. You can use it for free during that time to see if you like it and want to keep playing. At the end of the 15 days, you must either:

  • pay the license fee and receive a registration code that will allow you to continue using the software, subject to the terms of the Software License Agreement defined below, or
  • discontinue use of the software

Feel free to make as many copies of Size It Up as you want and give them out to your friends. Or better yet, just beam it to them. But make sure the copies aren't modified in any way and that you don't charge any fees or request any donations for doing so.

If you like Size It Up and want to keep playing, you can purchase a license to use it at www.leadingstep.com. When your payment is received, we'll send you a registration code for the application. You should enter this code on the Registration screen in the application, available from the Options menu on the main Size It Up screen.

Using the Size It Up application after the 15-day evaluation period isn't allowed, so make sure to either purchase a license or stop using the application.

Installation

Installing Size It Up

To install Size It Up, download the application and the system puzzle database to your computer. Follow the instructions that came with your Palm Powered™ device to install both of these files during your next HotSync® operation.

Uninstalling Size It Up

To uninstall Size It Up from your device, complete the following steps:

  • Run the Application Launcher on your device.
  • Select the Application menu by tapping on the Menu icon or tapping in the title bar area at the top of the screen. Choose the Delete menu item.
  • Scroll through the list of applications displayed and select Size It Up.
  • Select the Delete option and confirm that you want to delete the application. This will delete the application and the puzzle and design database.

Thanks and Suggestions

Thanks for choosing Size It Up. We hope you have fun playing and would welcome any comments or suggestions you might have! Let us know what you think by sending us an email. We're always working on new games too, so if you like playing Size It Up be sure to check back soon on our website.

Software License Agreement

CAREFULLY READ THE FOLLOWING LICENSE AGREEMENT BEFORE USING THE SIZE IT UP SOFTWARE. BY USING THE SOFTWARE, YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO NOT USE THE SOFTWARE.

The Size It Up application ("Software" or "Application") provided along with this License, is licensed, not sold, to you by Leading Step, Inc. ("Leading Step") for use only under the terms of this License, and Leading Step reserves any rights not expressly granted to you. You own the media on which the Software is recorded, but Leading Step retains ownership of the Software itself.

1. License Grant

"You" means the person or company who is being licensed to use the Software or Documentation. "We," "us" and "our" means Leading Step, Inc.

We hereby grant you a nonexclusive license to use one copy of the Application on any single computer, provided the Application is in use on only one computer at any time. The Software is "in use" on a computer when it is loaded into temporary memory (RAM) or installed into the permanent memory of a computer - for example, a hard disk, CD-ROM or other storage device.

2. Title

We remain the owner of all right, title and interest in the Software and related explanatory written materials ("Documentation").

3. Software and Documentation Copies

You may copy the Software and Documentation for back up and archival purposes. You may also make as many copies of this Software and Documentation and distribute them as you wish, provided that the copies are unmodified from their original form. You are specifically prohibited from charging for any copies or requesting donations for them.

4. Restrictions

The Software and Documentation are protected by United States copyright laws and international treaties. You must treat the Software and Documentation like any other copyrighted material - for example, a book. You may not:

  • modify or adapt the Software or merge it into another program
  • reverse engineer, disassemble, decompile or make any attempt to discover the source code of the Software
  • place the Software onto a server so that it is accessible via a public network such as the Internet, or
  • sublicense, rent, lease or lend any portion of the Software or Documentation.

5. Transfers

You may transfer all your rights to use the Software and Documentation to another person or legal entity provided you transfer this Agreement along with the Software and Documentation, and provided that the other party reads and agrees to accept the terms and conditions of this Agreement.

6. Term and Termination

This license agreement takes effect upon your use of the software and remains effective until terminated. You may terminate it at any time by destroying all copies of the Software and Documentation in your possession. It will also automatically terminate if you fail to comply with any term or condition of this license agreement. You agree on termination of this license to destroy all copies of the Software and Documentation in your possession. Sections 7, 8, and 9 of the Agreement will survive any termination.

7. Limited Warranty

We warrant that for a period of 90 days from your date of purchase that the Software will perform in substantial accordance with the Documentation.

To the extent permitted by applicable law, THE FOREGOING LIMITED WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES OR CONDITIONS, EXPRESS OR IMPLIED, AND WE DISCLAIM ANY AND ALL IMPLIED WARRANTIES OR CONDITIONS, INCLUDING ANY IMPLIED WARRANTY OF TITLE, NONINFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, regardless of whether we know or had reason to know of your particular needs. No employee, agent, dealer or distributor of ours is authorized to modify this limited warranty, nor to make any additional warranties.

SOME STATES DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.

8. Limited Remedy

Our entire liability and your exclusive remedy for breach of the foregoing warranty shall be, at our option, to either:

  • return the price you paid, or
  • repair or replace the Software that does not meet the foregoing warranty

IN NO EVENT WILL WE BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING ANY LOST PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING FROM THE USE OR THE INABILITY TO USE THE SOFTWARE (EVEN IF WE OR AN AUTHORIZED DEALER OR DISTRIBUTOR HAS BEEN ADVISED OF THE POSSIBILITY OF THESE DAMAGES), OR FOR ANY CLAIM BY ANY OTHER PARTY. SOME STATES DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.

9. General Provisions

  1. This written license agreement is the exclusive agreement between you and us concerning the Software and Documentation and supersedes any prior purchase order, communication, advertising or representation concerning the Software.
  2. This license agreement may be modified only by a writing signed by you and us.
  3. In the event of litigation between you and us concerning the Software or Documentation, the prevailing party in the litigation will be entitled to recover attorney fees and expenses from the other party.
  4. This license agreement is governed by the laws of the State of North Carolina.
  5. You agree that the Software will not be shipped, transferred or exported into any country or used in any manner prohibited by the United States Export Administration Act or any other export laws, restrictions or regulations.

  

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